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Seedance 2.5 API Pricing and Access (2026)

How Seedance 2.5 API pricing works (token-metered, not per second), where to access it, what a finished clip costs, and how to run it with the price shown first.

By Imagera AI Team5 min readJuly 31, 2026Updated: September 30, 2026
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Frame from a Seedance 2.5 Reference sample made in Imagera Sandbox: a grey-bearded shepherd in a cable-knit sweater on sea cliffs with his sheepdog and flock

TL;DR

ByteDance sells the Seedance 2.5 API through Volcano Engine Ark and BytePlus ModelArk on a token-metered rate card, so a per-second figure only holds for one resolution and duration. Seedance 2.5 launched on 31 July 2026 with 30-second single-run clips and up to 30 images, 10 videos and 10 audio clips as references. On Imagera it runs in the browser from 4 to 30 seconds at 480p or 720p, with the credit cost on the Generate button before you run.

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Updated 30 September 2026.

You want to know what a Seedance 2.5 clip costs before you commit a budget, and every page gives you a different per-second figure. The reason is simple: ByteDance does not sell Seedance 2.5 by the second. This page explains how the official API is billed, what actually drives the cost of a finished clip, and how to run Seedance 2.5 with the price shown before you generate.

Quick answer: ByteDance sells the Seedance 2.5 API through Volcano Engine Ark in China and BytePlus ModelArk internationally, on an official rate card that meters video generation in tokens, not seconds (as listed when we checked it on 22 September 2026: BytePlus ModelArk pricing). A per-second figure only holds for one resolution and duration, and third-party hosts add their own margin. In Imagera, Seedance 2.5 runs in the browser from 4 to 30 seconds at 480p or 720p, and the credit cost is on the Generate button before you run it.

1.What is Seedance 2.5?

ByteDance launched Seedance 2.5 on 31 July 2026. It generates a 30-second clip in a single run, supports multi-turn extension for longer sequences, and accepts up to 30 images, 10 videos and 10 audio clips as references in one input (TechNode, 31 July 2026). It first rolled out in Jimeng AI and Doubao Pro, with the developer API on Volcano Engine's Ark platform following.

For every Imagera setting and its credit cost, see the Seedance 2.5 model page.

2.How is the Seedance 2.5 API priced?

The official rate card bills in video tokens, not seconds. What you pay per clip changes with:

  • Resolution. Higher output tiers use more tokens per second.
  • Duration. A 30-second take costs roughly six times a 5-second take at the same settings.
  • Failed takes. A take that misses the brief costs the same as one that lands.

Use the BytePlus ModelArk rate card for the current official rates, and the ModelArk Seedance documentation for supported resolutions and durations. Treat any third-party per-second price as that host's own rate, and check which modes and resolutions it actually exposes.

3.Where can you use Seedance 2.5, and what does each route need?

RouteWhat it needsHow the price appears
Jimeng AI / Doubao Pro (China)A ByteDance consumer account in ChinaIn-app pricing
Volcano Engine Ark APIA Volcano Engine accountOfficial token rate card
BytePlus ModelArk API (international)A BytePlus account and API integrationOfficial token rate card
Third-party API hostsTheir account and prepaid balanceHost's own per-second or per-clip rate
ImageraAn Imagera account with creditsCredits, shown on the Generate button before you run

4.What does a finished 30-second clip really cost?

The render is only part of it. A deliverable usually needs several takes, an upscale for the delivery resolution, and cutdowns for vertical platforms. Two habits keep the bill down:

  1. Block the shot short. Prove the composition at 5 seconds and 480p before paying for a 30-second 720p take.
  2. Budget per finished clip, not per second. Count the takes you usually need, then add finishing.

5.How to run Seedance 2.5 on Imagera

Sample output: Seedance 2.5 (Reference) in Sandbox. A shepherd from a reference image walks clifftops at golden hour while his dog herds the flock.

  1. Open Seedance 2.5 in Sandbox, or Seedance 2.5 (Reference) to build from your own images, clips and audio (up to 50 files).
  2. Choose duration (4 to 30 seconds), resolution (480p or 720p) and aspect ratio (21:9 to 9:16).
  3. Read the credit cost on the Generate button, then run.
  4. Need 1080p or 4K delivery? Upscale the finished take with the Video Enhancer.

No regional account, API key or prepaid reseller balance is involved: the same credits pay for generation, upscaling and editing. Plans start at $19.99/mo for 300 credits a month on the Starter plan, and credit packs start at $39.99 for 350 credits (pricing).

Price your Seedance 2.5 shot in Sandbox →

Frequently Asked Questions

How much does the Seedance 2.5 API cost?
ByteDance bills the official Seedance 2.5 API in video tokens through Volcano Engine Ark and BytePlus ModelArk, so the cost per clip depends on resolution and duration. The current figures are on the BytePlus ModelArk rate card. In Imagera the credit cost is shown on the Generate button before you run.
What is the Seedance 2.5 price per second?
There is no single official per-second price, because the rate card is token-based: the cost per second changes with resolution and settings. Work out a per-second figure only for the exact resolution and duration you will deliver, and compare hosts on that same setting.
How much does it cost to generate a 4K video with Seedance?
Imagera runs Seedance 2.5 at 480p or 720p, so a 4K deliverable means generating the take and upscaling it with the Video Enhancer; both costs are shown in credits before you run. Check ByteDance's API documentation for the output tiers the official API currently offers.
Is there a pay-as-you-go option for Seedance 2.5?
Yes. The official APIs bill per use against your cloud account. In Imagera each generation is paid from your credit balance, topped up by a plan or a credit pack, and shows its credit cost before it runs.
How do I access Seedance 2.5 outside China?
Through BytePlus ModelArk with an API integration, through a third-party API host, or in a browser studio that already includes it.

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